Remove the masks by swiping the screen, but stay away from the people who aren't or who are wrongly wearing a mask.
Free the people from the masks - but don't get sick!
This game is meant as a joke and shouldn't be taken seriously.
This game was created in the Workshop "in-between animation and game design" at the Fantoche 2020 festival in Baden.
Lena Schütz Sibel Metinoğlu Moreno Vogel Finn Meisner
To add more reaction to the player input I created a blendtree that follows the position of the mask.
We had a lot more fine-tuning possibilities with the animation system, like the additional body movement than if we just had used a clamp function in a script.
Animation curves can be used not just for animations - they are really helpful for drop rates or in this case difficulty curves. We used two animation curves for our difficulty, one sets the movement speed, the other the spawn rate of the people.
The Curves can be quickly changed in the Editor view.