School project, in cooperation with Stefan Kraft, seven weeks
Game design, CAD design of board pieces, rulebook layout, production
P'achakuna is a board game for 2-4 players, where players have to create trade routes and deliver goods to the hard to reach villages. One player traverses the board through the valley, the other over the mountains. They create paths by turning the pieces but have to watch out not to create a path for their opponent as well.
P'achakuna was created as a school project and further developed afterwards. It is released as a Kickstarter campaign.