Free time, solo project, two weeks
Card Game mechanic & design
Cosham was created during the application process to enter the ZHdK. The theme was “Sinneswandel” (change of mind or change of senses). In Cosham there are three main senses, COlor, SHape and AMount. Each player draws a card which defines the sense they are attuned to. Each player has four directional cards (marked with the dots). The goal of the game is to complete its personal way on the playfield - which just has to work in his current sense. The game is an interesting way to think about perception, and interaction.